A Swift library providing 180+ curated gradients for iOS development.
Gradients is a Swift library that provides a curated collection of over 180 ready-to-use gradients for iOS applications. It simplifies adding visually appealing gradient backgrounds and effects to UI components with minimal code, enhancing app aesthetics. The library includes predefined gradients like Warm Flame and Perfect Blue, supports directional control, and allows custom gradient creation.
iOS developers building apps with Swift who want to quickly implement high-quality gradient designs without manually configuring colors and locations. It's particularly useful for developers focused on UI/UX polish and visual appeal in their iOS applications.
Developers choose Gradients for its extensive, curated collection of aesthetically pleasing gradients and its simple, elegant API that reduces implementation to a single line of code. It stands out by offering easy integration with Swift Package Manager, CocoaPods, and Carthage, plus inspiration from popular web gradient collections like WebGradients.
🌔 A curated collection of splendid 180+ gradients made in swift
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Provides 180+ ready-to-use gradients like Warm Flame and Perfect Blue through an enum, saving design time and effort.
Add gradients to views with a single line of code using layer-based methods, as demonstrated in the README example with view.layer.addSubLayer(Gradients.deepBlue.layer).
Supports applying gradients in various directions (top, left, right, bottom) or custom angles using degrees, offering design versatility.
Allows building linear gradients with specific colors and locations for unique designs, shown in the custom example with Gradients.linear(to: .degree(-225), colors: [...], locations: [...]).
Uses CALayer-based methods, which may not integrate seamlessly with SwiftUI or newer iOS UI paradigms without additional wrapping code, limiting modern app development.
Focuses on static gradients; lacks built-in support for animations or dynamic changes, restricting use in interactive or real-time visual effects.
Relies on a basic README with code snippets, lacking comprehensive API documentation, tutorials, or examples for advanced scenarios like performance optimization.