A Swift and Objective-C library for using Google Material Design Icons as a custom font in iOS apps.
GoogleMaterialIconFont is an iOS library that enables developers to use Google's Material Design Icons as a custom font in Swift and Objective-C projects. It solves the problem of managing individual image assets for icons by providing a scalable, font-based solution that ensures high-quality rendering across different screen resolutions and sizes.
iOS developers building applications with Swift or Objective-C who want to incorporate Material Design Icons into their user interfaces without relying on image files.
Developers choose this library because it offers a simple, native API for both Swift and Objective-C, supports the complete Material Design icon set, and integrates easily with popular dependency managers like CocoaPods and Carthage.
Google Material Design Icons for Swift and ObjC project
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Provides native extensions for both languages, such as String.materialIcon() and UIFont.materialIconOfSize(), making integration straightforward in iOS codebases.
Uses a TrueType font file for icons, ensuring resolution-independent rendering at any size without image assets, as highlighted in the README's focus on crisp visuals.
Includes the full Material Design Icons collection from Google, offering a wide range of icons for various UI elements directly in the library.
Available through CocoaPods and Carthage, with clear installation steps in the README, simplifying integration into iOS projects.
The README specifies Swift 2.3+ and Xcode 8.0+, which may not be compatible with newer Swift versions without updates, risking integration issues in modern projects.
Requires manual addition of the font file to the project's info.plist under 'Fonts provided by application', adding an extra setup step compared to automated solutions.
Relies on a pre-bundled font file, so icons may lag behind the latest Material Design updates unless the library is regularly maintained.