A Go worker pool that limits concurrency of goroutine execution without blocking task submission.
Workerpool is a Go library that implements a concurrency-limiting goroutine pool for managing parallel task execution. It solves the problem of uncontrolled goroutine spawning by limiting the number of concurrent workers while allowing unlimited task queuing. This helps prevent resource exhaustion and improves performance in high-concurrency Go applications.
Go developers building applications that require controlled concurrent task processing, such as web servers, data pipelines, or batch job processors.
Developers choose Workerpool for its non-blocking task submission, unbounded queue, and simple API that prevents goroutine leaks and resource contention without complex configuration.
Concurrency limiting goroutine pool
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Tasks are submitted immediately without waiting for workers, ensuring smooth ingestion under high load, as emphasized in the README's philosophy of prioritizing non-blocking behavior.
Allows unlimited task queuing without blocking, leveraging system resources effectively for bursty workloads without deadlocks, a key feature highlighted in the README.
Limits simultaneous goroutine execution to prevent overloading and resource contention, improving performance in concurrent applications as stated in the description.
Provides methods like StopWait() to cleanly stop the pool and wait for queued tasks, ensuring no task loss during shutdown, a feature mentioned in the key features.
The unbounded queue can lead to memory exhaustion if tasks outpace processing, a weakness admitted in the README's usage note that recommends external solutions for extreme loads.
Lacks built-in support for task prioritization, cancellation, or error handling, requiring additional code for complex workflows, which isn't addressed in the documented features.
Designed for in-memory processing within one Go process, making it unsuitable for distributed applications without integrating external storage or message queues, as hinted in the README.