A Swift library for smooth-scrolling iOS interfaces using elegant chaining syntax for manual frame calculations.
Framezilla is a Swift library designed for iOS developers who need to manually calculate view frames to achieve smooth scrolling performance in complex interfaces like table views and collection views. It wraps frame calculations with an elegant chaining syntax, making the code more readable and maintainable compared to traditional manual layout approaches. The library provides a comprehensive set of methods for positioning, sizing, and animating views efficiently.
iOS developers building high-performance applications with complex, scrollable interfaces where Auto Layout constraints may cause performance issues, such as in table views or collection views with intricate cell layouts.
Developers choose Framezilla for its fluent API that simplifies manual frame layout, enabling smoother scrolling and better performance than constraints, while maintaining clean and expressive code. Its unique selling point is the combination of a chainable syntax with features like state-based animations and safe area support, offering a powerful alternative to both Auto Layout and verbose manual frame code.
Elegant library that wraps working with frames with a nice chaining syntax.
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Offers a readable and concise API for frame calculations, as demonstrated with methods like `maker.width(200).and.height(200)` that reduce code clutter compared to traditional manual layouts.
Optimized for smooth scrolling in complex table and collection views by avoiding Auto Layout constraints, directly addressing performance limitations highlighted in the README's motivation.
Enables easy animations with predefined frame states, allowing smooth transitions by switching between configurations, as shown in the states feature with `configureFrame(state: )`.
Supports iOS 11+ safe area guides with methods like `maker.top(to: nui_safeArea)`, ensuring proper layout adaptation on modern devices without extra boilerplate code.
Requires explicit frame calculations for all views, which can be error-prone and tedious compared to Auto Layout's automatic adjustments, especially for dynamic content or device rotations.
Does not integrate with SwiftUI, making it unsuitable for projects adopting Apple's newer declarative UI framework and forcing a choice between performance and modern tooling.
As a specialized tool, it has less community support, fewer third-party integrations, and slower updates compared to mainstream options like Auto Layout or SwiftUI.