A Flutter library for creating realistic, dynamic shadows with customizable light positions and no dependencies.
Flutter Shine is a Flutter library that creates realistic, dynamic shadow effects for UI elements. It solves the problem of flat, static shadows by allowing developers to implement shadows that respond to light position changes and offer extensive visual customization. The library works with both text and container widgets to add depth and visual appeal to Flutter applications.
Flutter developers building visually rich mobile, web, or desktop applications who need advanced shadow effects beyond Flutter's built-in shadow capabilities. Particularly useful for designers and developers focused on creating polished, engaging user interfaces.
Developers choose Flutter Shine because it provides realistic, dynamic shadows with no external dependencies, offering more visual control than Flutter's standard shadow system. Its customizable parameters and light positioning capabilities enable unique visual effects that enhance UI depth and user experience.
Flutter Shine is a library for pretty and realistic shadows, dynamic light positions, extremely customizable shadows, no library dependencies, text or box shadows based on content.
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Generates natural-looking shadows that mimic real-world lighting with dynamic light positioning, allowing shadows to respond to changing light sources as shown in the GIF example.
Offers fine-grained parameters for shadow density, opacity, offset, blur, color, and power curves, enabling precise visual tuning beyond Flutter's standard shadow options.
No external library dependencies, keeping projects lean and easy to integrate, which is highlighted as a key feature in the README.
Applies effects to both text elements and container widgets via ShineShadow, providing versatility in UI design as demonstrated in the usage code snippets.
Version 0.0.5 indicates it's in early development, which may lead to breaking changes, limited bug fixes, or incomplete features, as typical with low version numbers.
Dynamic light positioning and complex shadow calculations could strain performance on resource-constrained devices, a common issue with real-time visual effects not addressed in the README.
Requires understanding of advanced parameters like opacity power and offset power, which might overwhelm developers used to simpler shadow systems, with minimal guidance beyond basic examples.