A fast ESLint runner that speeds up linting by using a caching server and parallel execution across multiple threads.
esprint is a high-performance ESLint runner that accelerates JavaScript and TypeScript linting by leveraging multi-threading and an in-memory caching server. It solves the problem of slow linting processes in large codebases by only analyzing changed files and distributing work across CPU cores.
JavaScript and TypeScript developers working on medium to large projects where ESLint execution time impacts development workflow, particularly teams using continuous integration.
Developers choose esprint for its significant speed improvements over standard ESLint, reducing feedback cycles and improving productivity with minimal configuration changes.
Fast eslint runner
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Distributes ESLint tasks across all CPU cores, drastically cutting linting times for large codebases, as highlighted in its performance-optimized design.
Uses an in-memory cache via a background server and file watcher to only re-lint changed files, minimizing redundant work in development workflows.
Provides a 'check' mode that lints in parallel without starting a server, saving resources and simplifying integration into CI/CD pipelines.
Supports custom ports, formatters, and worker counts through an .esprintrc file, allowing tailored setups for different project needs.
Requires creating and maintaining an .esprintrc file alongside ESLint configs, adding complexity compared to native ESLint usage.
In default mode, users must manually stop the background daemon with 'esprint stop', which can be overlooked or cause issues in shared environments.
May not work seamlessly with all ESLint plugins, especially those not designed for parallel execution, as hinted by the need for a debug option.