A low-latency, high-performance, and extensible WebAssembly backend library designed for blockchain and embedded applications.
EOS VM is a WebAssembly backend library engineered for low-latency, high-performance, and deterministic execution, particularly targeting blockchain applications. It solves the need for a secure and efficient WebAssembly engine that avoids non-deterministic behavior, unbounded computation, and long compilation times, which are critical in decentralized systems.
Blockchain developers and engineers building embedded systems or applications that require a reliable, high-performance WebAssembly engine for running untrusted code with strict resource constraints.
Developers choose EOS VM for its security-first design, deterministic execution guarantees, and exceptional performance, addressing limitations in existing WebAssembly engines like WABT, WAVM, and Binaryen while offering easy integration and extensibility.
A Low-Latency, High Performance and Extensible WebAssembly Backend Library
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Supports both softfloat and hardware floating-point options to ensure consistent behavior across platforms, which is critical for blockchain consensus as highlighted in the Deterministic Execution section.
Uses guard paging, bounded recursion/loops, and invariant-preserving data types to mitigate risks from untrusted code, making it robust for security-critical applications like blockchain.
Leverages native paging mechanisms and cache-friendly allocators for near-native memory performance, as emphasized in the High-Performance Execution section for fast parsing and execution.
Header-only library with CMake support and a simple API, allowing easy embedding into C++ projects with minimal setup, as described in the Effortless Integration section.
Optimized specifically for blockchain environments, which may introduce unnecessary complexity and overhead for general-purpose WebAssembly use cases, limiting its appeal outside this domain.
Requires integrating an external softfloat library for deterministic floating-point, adding an extra step in setup and potential compatibility issues, as noted in the integration details.
As a header-only C++ implementation with custom variant systems and allocators, it demands proficient C++ skills for effective integration and customization, posing a barrier for less experienced developers.