A comprehensive Elixir library that wraps TCP, UDP, SCTP, SSL sockets and implements WebSocket and SOCKS protocols.
Socket is an Elixir library that provides a comprehensive wrapper around Erlang's socket modules including TCP, UDP, SCTP, and SSL. It implements WebSocket and SOCKS protocols, offering developers a unified interface for network programming in Elixir applications. The library simplifies working with various network protocols while maintaining access to Erlang's robust networking capabilities.
Elixir developers building networked applications, real-time systems, or API clients that require TCP/UDP communication, WebSocket connections, or SOCKS proxy support.
Developers choose Socket because it provides a clean, Elixir-native API over Erlang's lower-level socket modules, reducing boilerplate code while supporting multiple protocols including WebSockets and SOCKS. It's particularly valuable for applications needing both traditional socket communication and modern WebSocket functionality.
Socket wrapping for Elixir.
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Provides a consistent Elixir API across TCP, UDP, SCTP, SSL, WebSockets, and SOCKS, reducing the need to switch between different Erlang modules, as shown in the examples where connect! and send! work similarly across protocols.
Includes both client and server WebSocket functionality with secure connections, demonstrated by the option to use secure: true in connect!, making real-time applications easier to build.
Offers built-in SOCKS protocol support, a niche feature that simplifies routing network traffic through proxies without external dependencies.
Uses intuitive functions like recv! and packet! to handle common operations, as seen in the HTTP example where switching between packet modes simplifies data parsing.
Version 0.3 indicates potential instability, with possible breaking changes and incomplete features, which the README does not address, risking production use.
Lacks support for high-level networking needs like connection pooling, async callbacks, or detailed error handling, forcing developers to implement these manually.
As a layer over Erlang modules, it may introduce performance overhead or obscure low-level control, which could be problematic for latency-sensitive applications.