Cordova/PhoneGap plugin for Google AdMob, DFP, and ADX ads with single-line JavaScript integration for mobile app monetization.
AdMob Plugin Pro is a Cordova/PhoneGap plugin that allows developers to integrate Google AdMob, DFP, and ADX advertisements into hybrid mobile applications with minimal JavaScript code. It solves the problem of monetizing cross-platform HTML5-based apps by providing a simple, unified API for displaying banners, interstitials, and reward video ads on both iOS and Android.
Developers building hybrid mobile apps with Cordova, PhoneGap, Ionic, or similar frameworks, particularly those creating games or content-driven applications who need to generate revenue through in-app advertising.
Developers choose this plugin because it offers the most straightforward integration for Google's ad platforms in the Cordova ecosystem, with a proven track record, extensive mediation options, and support for high-revenue ad formats like interstitials and reward videos.
:fire: Cordova Plugin for Google AdMob, DFP, ADX. Easy monetization using mobile Ad, with single line of JavaScript. Compatible with Cordova CLI, Inoic, PhoneGap Build, etc.
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Ads can be displayed with just a single line of code, as shown in the quick start examples, enabling rapid monetization setup.
Works seamlessly on iOS and Android via Cordova CLI, Ionic, and other tools, with support for specific SDK versions (e.g., v8.13.0 for iOS).
Includes interstitial and reward video ads, which the README notes offer 3-15% click rates and significantly higher RPM compared to banners.
Supports optional mediation to networks like Meta Audience Network and Flurry, allowing developers to boost fill rates and revenue through multiple sources.
Lacks newer ad types such as reward interstitial and native ads, which are marked as 'on roadmap' or 'not applicable', restricting advanced monetization.
Requires manual installation of Android SDK extras and careful management of Google Play Services versions, often leading to build errors if not configured correctly.
Commercial use requires payment or revenue sharing for projects earning over $1000, which can be confusing and a barrier for indie developers.