A Minecraft mod that adds advanced storage, automation, and energy management systems using matter and energy networks.
Applied Energistics 2 is a Minecraft mod that adds advanced digital storage, automation, and energy management systems to the game. It solves the problem of managing large quantities of items and complex crafting processes by allowing players to build networked systems that store, transport, and process resources automatically. The mod introduces unique mechanics like spatial storage and P2P tunnels for efficient resource handling.
Minecraft players and modpack creators who enjoy technical, automation-focused gameplay and want to manage resources on a large scale within the game.
Developers choose AE2 for its deep, balanced automation systems, extensive integration capabilities with other mods via its API, and its focus on providing a challenging yet rewarding progression curve for technical Minecraft gameplay.
A Minecraft Mod about Matter, Energy and using them to conquer the world..
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.
Enables compact storage of thousands of items using digital storage cells and drives, eliminating physical clutter as highlighted in the key features.
Supports programmable interfaces and buses for automated crafting and processing, integral to complex modpacks and resource management.
P2P tunnels allow efficient transfer of items, fluids, and energy across networks, reducing infrastructure needs and optimizing design.
Offers a well-documented API with Maven integration, facilitating add-on creation and mod compatibility, as detailed in the README's API section.
Maintains a players guide, Discord server, and structured issue tracking, ensuring reliable user assistance and ongoing development.
Requires understanding of network mechanics, channel limits, and progression systems, which can be overwhelming for new users despite the guide.
Building functional networks demands substantial in-game materials and setup time, delaying early-game utility and favoring grind-heavy playstyles.
The issue submission process requires detailed information and adherence to templates, which might deter casual users from reporting problems effectively.