A pattern matching library for Go inspired by Python's Pampy, supporting structs, slices, maps, regex, and custom matchers.
Go Pattern Match is a library that implements pattern matching for the Go programming language. It allows developers to match values against patterns for simple types, structs, slices, maps, and regex, enabling more expressive control flow and data handling. The library is inspired by Python's Pampy and brings functional programming concepts to Go.
Go developers looking to write more declarative and concise code, especially those familiar with pattern matching from functional languages or Python.
It provides a clean, intuitive API for pattern matching in Go without requiring complex language changes, making it easy to adopt for tasks like data validation, control flow simplification, and algorithm implementation.
Pattern matchings for Go.
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Enables declarative code for complex logic, as shown in the Fibonacci example where recursive cases are handled cleanly without nested conditionals.
Supports a wide range of types including structs, slices, maps, and regex, demonstrated in usage examples for flexible sequence and dictionary handling.
Allows user-defined predicate functions for specialized cases, such as struct conditions, enhancing adaptability beyond built-in patterns.
Uses simple chaining with When and Result methods, making it easy to adopt, as seen in the clean syntax for matching and returning values.
Relies on reflection and type assertions for matching, which can slow down execution compared to native Go control structures like if-else or switch.
Introduces functional programming concepts that deviate from Go's standard imperative style, potentially confusing developers used to conventional error handling and control flow.
Returns results as interface{}, requiring manual type assertions that can lead to runtime panics if not carefully managed, unlike compile-time checked alternatives.